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Home » Site News » Simply fight

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Here, Tanaka chimes in to express his preference for balanced parties, as opposed to everyone emceeing at once. When designing the party system, he made sure it would facilitate more strategic setups, where everyone can play their respective role about EQ2 plat.
As for enemies, there will be instances where you face one at a time and others where you take on a bunch, but nothing more could really be said, as it has not been fully fleshed out at this time. Tanaka admitted the Battle System as a whole has not yet been perfected because that is something beta testers will need to take a crack at. The interviewer also brought up PKing and PvP, to which the developers responded they were considering options for the latter. They explain that while the game will involve cooperation, this does not necessarily always mean party vs. monster. Still, they say PvP will more likely take a shape similar to EQ2 plat, and they seem to shy away from allowing players to simply fight and kill each other anywhere, worrying it could lead to monopolization of content.
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